Application

Editors and IDEs for Lua and Love Development

  I am currently embarking on a rather massive “from scratch” beginners game programming series over on YouTube.  One thing that can make the process a hell of a lot smoother for a beginner or veteran alike is a good development environment.  As a result I’ve created this page, a summary of the best editors […]

Preventing IntelliJ code auto formatting from ruining your day

  Today I ran into something extremely annoying while typing some JSON for a LibGDX tutorial.  LibGDX uses a naming convention that IntelliJ doesn’t like…  here, I’ll show you what I mean.     Suffice to say… it’s pretty annoying.  What’s even more annoying is there is simply no way to turn this behavior off.  […]

A closer look at Project Anarchy

  Now that Project Anarchy is out, I’ve decided to take a look at what you actually get.  If you’ve never heard of it before, Project Anarchy is a collection of Havok game development tools made available completely free for mobile developers.  In this post, we will look at exactly what those tools are composed […]

Graphic Applications

  Autodesk 3ds Max The program most often used for creating game graphics, 3DS is probably the gold standard of 3D applications.  In recent years Autodesk has been snapping up all the competition and slowly they are becoming very similar.  Package does just about everything you could imagine, as well as having perhaps one of […]

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