Engine

GameFromScratch Guide to Getting Kids Started in Game Development

  It is getting more and more common for kids of younger and younger ages to show interest in game development.  In this day and age there is a wealth of information out there, possibly too much information at times.  This guide is intended to help parents or younger readers get started in the world […]

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GameDev Glossary: Library Vs Framework Vs Engine

  This is a topic that seems to cause some degree of confusion, especially among new game developers.  We often here the terms “game library”, “game framework” and “game engine” but what is the difference, where does one end and the next begin?  This post attempts to explain the difference as clearly as possible.  It’s […]

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Game Engine Guides

– The following is the master list of “Closer Look at” series done by GameFromScratch.com.  Each is a combination of a guided tour, review and getting started tutorial, designed to give you a quick but thorough introduction to each game engine. The following list is chronological order in which the guide was written. If there […]

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C# comes to Unreal Engine

  On a daily basis I use dozens of different programming languages.  Some languages are certainly better than other languages at certain tasks, while other languages truly shine on certain platforms.  Some languages are more portable than others, others are more customizable while some can be faster.  All that said, when all other things are […]

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Two new open source game tool releases. DT3, a 3D game engine and a generic level editor from Sony

  Over the past day there have been a pair of announcements on reddit that are relevant to game developers.  The first is Sony released and open source generic 3D level editor, generically enough called ATF Level Editor.  ATF stands for Authoring Tools Framework, which they open sourced earlier, ATF is a framework of mostly […]

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