Unity

The Continuing Fallout of the Unity Runtime Fee

Unity Pricing Fallout Continues

In the aftermath of the ill-advised Unity run-time fee, Unity faced massive backlash from their developers including an organized protest turning off IronSource/Unity Ads. Ultimately Unity admitted they messed up and announced a vastly pared back price increase, which most importantly would only apply to new Unity versions, starting with

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The Future of C# Programming in Godot discussed as Unity users switch engines.

The Future of C# in Godot

With several Unity developers moving to the Godot Game Engine the C# language support in the Godot engine just became much more important for future developments. Right now C# support is not perfect with for example the following platform limitations: As it stands, Godot 4 has moved to a new

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