emulator-arm.exe has stopped working. The joys of Android development

      Uggh.  Create a new Ice Cream Sandwich ( Android 4 ) emulator in AVD Manager, hit run and KABOOM! “emulator-arm.exe has stopped working”.  Lovely.   Still haven’t figured out exactly what the problem is, but I do know disabling the camera “fixes” the problem.  The most confusing part, creating an emulator that […]

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Can you target Blackberry using Appcelerator Titanium?

    No.     Well, sorta, just not for free.  Since my earlier post about trying to get Blackberry working with Appcelerator Titanium, I’ve gotten a number of messages, emails and search requests asking exactly this question. “Does Titanium Studio support Blackberry?”.  It is understandable why, Appcelerator sure doesn’t make it easy to figure […]

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Unity 3D book round-up

    Unity is certainly getting more and more popular, and with the (limited time) release of Unity iOS and Android for free, the number of people interested in Unity is sure to rise.  Along with the increase in popularity of Unity, there has been an influx of Unity books.     Therefore I put […]

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Further adventures in Appcelerator: Getting it to run in an existing emulator

    As my journey with Appcelerator continues, I’ve run into another annoyance, and the fix wasn’t immediately obvious.  Titanium Studio ships with an Android 2.2 image pre-configured, although I am trying to develop for Ice Cream Sandwich ( Android 4 ).  The problem is, every time I launch my application, it would ignore the […]

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Installing Titanium Appcelerator Studio to work with blackberry… gotchas

      So I have decided to give Appcelerator Titanium a shot for a cross platform mobile project I am working on.  If you are previously unaware of Appcelerator, it is basically a cross platform framework where you program in Javascript and can natively target a number of mobile devices including Android, iOS or […]

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