The Future Of The Godot Game Engine
With the recent release of Godot 3.1 beta, it’s a good time to look at the future. That is exactly what Juan Linietsky, lead developer on the Godot engine has done. On Twitter he laid out his current roadmap for development priorities in Godot 4.0/4.1.In a pair of tweets, he first discussed general Godot improvements, […]
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