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Wings3D, Hotkeys and you.

    One thing you are going to find very different when working with Wings 3D is that there are very few hotkeys.  It’s very much user driven and it is expected that you will define hotkeys all of your own.  Right off the bat, there is one you should define, that of Cut->Edge.  This […]

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We all like free right?

  Well here is one out of nowhere.  StudioGPU have released their flagship product MachStudio Pro 2 for free.  Real free too so far as I can tell, not free with an asterisk free.  For those of you that have never heard of MachStudio, it is in very rough terms a near to realtime renderer […]

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On upcoming posts

  I am struggling a bit on how to format a “book” in blog terms.  What is the best way for me to get information across.  One of the big goals of this site is to guide a beginner through the entire process of creating a game.  At the same time however, as I come […]

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Size doesn’t matter?

  You bet your ass it does!   When moving between applications, each has it’s own unit of measure and frankly 1 has a very different meaning from application to application!  In Wings, a Wings “unit” is completely arbitrary.  So for example if you make a cube 1 by 1 by 1, the “1” means […]

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