Spring RTS 101 Released

  Released in candidate form a couple weeks back, the Spring RTS engine just released version 101.  Spring is a real-time strategy game for Windows, Mac and Linux that is focused open source game engine.   Release 101 brings: Lua Feature & Map shadersIt is now possible to set custom shaders for features and map […]

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Marmalade SDK 8.2.1 Released

  Marmalade SDK, a popular C++ and Lua based mobile focused game engine, just released version 8.2.1.  Apple platforms certainly were the focus of this release with 3D touch and Watchkit support being the major new features.  For details on the new 3D Touch support, check out this recently released tutorial.   From the release […]

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Unity 5.3.3p1 Patch Released

  Another week, another Unity patch.  This one is actually pretty meaty in the fix category, about twice as many fixes as usual, which I have to assume is a good sign. From the release notes: Features Metal: Add -force-metal switch to force Metal rendering on OSX/iOS. Improvements Editor: Added warning dialog if there is […]

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Microsoft Buys Xamarin

  I love C#, probably my favourite general purpose programming language at the end of the day.  In the early days however, C# was heavily tied to Microsoft’s ecosystem.  Then a little company named Ximian created a Mono, an open source implementation of C#.  At first the relationship between Microsoft and Ximian (and Microsoft and […]

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Godot Engine 2.0 Released

  We mentioned a few weeks back that Godot 2.0 Beta was released.  Today we can remove the beta moniker from the release, the full blown release of Godot 2 is now here.  Major new features from the release include: NEW CORE FEATURES While for 2.0 core changes were not a priority, there are some […]

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Xamarin Release SkiaSharp for Cross Platform High Performance 2D Graphics

  Today Xamarin announced the release of SkiaSharp, available now on Github.  SkiaSharp is based on Google’s Skia library.  The library was released under the MIT source license.   From the release: Today we’re launching SkiaSharp, a cross-platform, high-performance 2D API for .NET developers available across mobile, desktops, and servers. SkiaSharp provides a powerful C# […]

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CopperCube 5.4 Released

  Coppercube 5.4, a full WYSWYG editor experience for HTML5 game development, just released version 5.4 as a free updated. From the release notes: This is a free update for all existing users, download it here. New in this update: Heightmap import support for terrainIf you want to sculpt your 3D world terrain with another […]

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Phaser 2.4.5 Released

  Phaser, the cross platform HTML5 based game library I covered in this tutorial series, just released version 2.4.5.  From the release: Phaser 2.4.5 is our first release in 2016 and represents several months of fixes and optimizations. As a point release it’s a safe update from a previous 2.4 build, but as always please […]

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