Faceware Release New MoCap Software, Including A Free PLE Version

  Faceware Technologies, a provider of “markerless” facial motion capture solutions used in games such as NBA2K16 and Destiny, just released new versions of their software, including a free PLE (Personal Learning Edition) version.  That is a term that I though went away with Maya PLE, I’m somewhat surprised to see it again.  In addition […]

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Tiled 0.15.2 Released

  A new version of the popular open source Tiled Map Editor was released today, Tiled 0.15.2.  Unless you happen to be Portuguese or Turkish (who received new translations in this update), there isn’t really a ton new in this release:   This small patch release ships with added Turkish translation and an updated Brazilian […]

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RPGMaker MV 1.1 Released

  The venerable RPGMaker just released version 1.1 of RPGMaker MV.  RPGMaker is a game engine specifically designed for creation roleplaying games, specifically JRPGs.  To go along with the release they are also offering RPGMaker at a 30% discount on Steam.   Features of this new release include: Fixed Issues—————————————- Fixed Paste Last Bug in […]

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MaxPlay Engine Announce Several Technology Partners

  MaxPlay is an upcoming game engine that is focused on cloud based collaboration.  So far they have been running mostly in stealth mode with very little information available.  Today they announced several of the partnered technologies that will be integrated into the engine.  Those technologies include EMotion FX (an animation engine),  FMOD (advanced audio), […]

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Blender 2.77 RC2 Released

  It’s been a while since the Blender 2.76 was released, but Blender 2.77 is getting closer with today’s release of Blender 2.77 RC2.  This released doesn’t pack a ton of new features but what’s in there is certainly useful.  You can read the full release notes here. Major features of this release include: Blenders […]

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Unity Patch 5.3.3p2 Released

  Another Unity patch has been released, this one is Unity Patch 5.3.3p2.  It contains the following new features, as per the release notes: Improvements Android: Audio – Don’t select OpenSL output if the native device params are too bad for fast path (fixes audio issues on buggy devices). Android: Buildpipe – Updated SDK tools […]

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AMD Release OpenVX

  As part of their recently launched GPUOpen collection, AMD have released a beta preview open source implementation of Khronos OpenVX.  OpenVX is an API for computer vision.   Features from this release: Features The code is highly optimized for both x86 CPU and OpenCL for GPU Supported hardware spans the range from low power […]

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