A complete PlayStation Vita game from scratch: Part Two

  We are now going to create the MenuScene we saw at the end of part one.  This is a very simple two item menu, that will either start the game or return to the title screen.   MenuScene.cs   using System; using Sce.PlayStation.Core; using Sce.PlayStation.Core.Graphics; using Sce.PlayStation.Core.Input; using Sce.PlayStation.HighLevel.GameEngine2D; using Sce.PlayStation.HighLevel.GameEngine2D.Base; using Sce.PlayStation.HighLevel.UI; namespace […]

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Atari brings classics to HTML5 and releases the developer libraries and an arcade

  In celebration of their 40th anniversary, Atari has re-released a number of their classic games as HTML5 in their newly launched web arcade.  Each of the titles has received a facelift, and the list includes: Asteroids Centipede Combat Lunar Lander Missile Command Pong Super Breakout Yar’s Revenge     As you can see, the […]

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