Release

GDevelop 5.1 released

GDevelop 5.1 Released

The open source, cross platform, easy to use, visual programming based game engine GDevelop just released version 5.1. We first checked out GDevelop years ago in our closer look series and the game engine has come a long way since. The 5.1 update is a cumulation of several smaller updates

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Godot 4 Beta Released

Godot 4 Beta Released

The wait for Godot 4 just got shorter, with the first official beta released and a feature freeze. What you see in this beta should be pretty much the same as what ships with Godot 4. Of course if you encounter any bugs or problems, be sure to report them.

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Flax Engine 1.4 Released

Flax Engine 1.4 Released

Following half a year since the 1.3 release, Flax Engine 1.4 was released today. The C# powered, cross platform, source available game engine gain some very nice capabilities, along with a pretty massive change to licensing costs. Key Features of the 1.4 release include: a change from $25K a quarter

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Raylib 4.2 Released C/C++ Based Open Source Game Development Framework

RayLib 4.2 Released

RayLib, a popular open source C/C++ based framework for game and multimedia development, just released RayLib 4.2. Almost a year after the release of RayLib 4.0, RayLib 4.2 has seen rapid growth in the number of contributors and much of the development of this release should make it easier for

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Godot 3.5 Released

Godot 3.5 Released

Eight months after the release of Godot 3.4, the popular open source Godot 3.5 game engine was just released. The Godot 3.5 release brings several features back ported from the hotly anticipated Godot 4 version, making the wait somewhat easier for Godot developers. Speaking of that wait, the first Godot

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