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RayLib C/C++ C99 open source game development framework released RayLib 4.5

RayLib 4.5 Released

The cross platform, open source C/C++ (technically C99) game development framework RayLib just released RayLib 4.5. RayLib is full featured, very modular, available for several platforms and has language bindings for essentially every modern programming language. Details of the RayLib 4.5 release: Key Links 4.5 Release Notes RayLib Homepage GitHub

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Godot 4 Game Engine Released

Godot 4 Released

Coming over 5 years after the release of Godot 3, the long wait for Godot 4 has finally come to an end, Godot 4 was just released. Godot is a popular open source 2D/3D game engine. The 4.0 release predictably enough is absolutely packed with new features and changes. Key

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Flax Engine FlaxEngine 1.5 released

Flax Engine 1.5 Released

The cross platform source available 3D game engine Flax Engine just released version 1.5. This is a fairly significant upgrade on the Flax Game Engine, which released v1.0 back in December 2020. The engine has come a long way in a short period of time. The 1.5 release adds networking

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OPen Source painting application Paint.NET released version 5

Paint.NET 5 Released

Long running open source Windows-based graphical application Paint.NET just released version 5. The Paint.NET 5 release contains several new features, but the biggest among them is massively increased GPU support, pressure sensitive brushes and a new plugin system (which also takes advantage of the new GPU functionality). New features of

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Unreal Engine 5.1 UE5.1 Released

Unreal Engine 5.1 Released

Just over a month after the preview release Epic Games have released Unreal Engine 5.1. For a dot release, there are a ton of new features including several improvements to Lumen, Nanite and World Partition support. Some rather fundamental features were added too, such as Large World Coordinates, improved version

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