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Autodesk release Character Generator. Cloud based tool to easily create textured and rigged character models.

    Indie developers are increasingly purchasing “off the shelf’ assets to ease the workload on their game project.  The popularity of resources like the Unity Asset Store, Turbo Squid and Mixamo are certainly proof.  These resources are especially useful for the artistically challenged developers amongst us.  Now, Autodesk is throwing their hat into the ring with […]

Autodesk release Character Generator. Cloud based tool to easily create textured and rigged character models. Read More

OpenTK 1.1 released

  OpenTK, a low level C# binding for the OpenGL, OpenAL and OpenCL has just hit a milestone 1.1 release.  It’s a project used behind the scenes by a number of projects such as MonoGame.  Funny enough, they keep a low enough profile everyone always thinks they are dead!  Fortunately for .NET loving OpenGL fans, […]

OpenTK 1.1 released Read More

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