GdxAI 1.7 Released

  GDX AI, a Java based AI library that works with (but doesn’t require) LibGDX just released version 1.7.   From the change log: [1.7.0] – Updated to libgdx 1.7.1 – API Addition: added GdxAI service locator that reduces coupling with libgdx and allows you to use gdx-ai out of a libgdx application without having […]

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Microsoft Imagine Launch Unity Based Coding Kits for Kids

  Microsoft Imagine just released a trio of coding kits aimed at teaching game programming concepts to kids using Visual Studio and Unity.  The kits include teaching slides as well as complete project files.  The three new kits are: Check out December’s exciting coding kits: Binary Break-In Crack the binary code, teach a safe the […]

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Unreal Engine 4.10.1 Hotfix Released

  Following the recent release of Unreal Engine 4.10, Epic just released a hotfix.  From the announcement: Fixed! UE-23364 Make sure that Perforce integration works with SSL connections when compiled with VS2015Fixed! UE-21181 [CrashReport] Object from PIE level still referenced. (via FWorldContext in UEngine::AddReferencedObjects?)Fixed! UE-23371 [CrashReport] UE4Editor_GraphEditor!FNodeFactory::CreateNodeWidget() nodefactory.cpp:91Fixed! UE-23372 [CrashReport] Indexing Blueprints for FiB data […]

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Unity 5.3 Released

  Unity Technologies just released version 5.3 of their popular Unity game engine.  The biggest news of this release is probably that WebGL is no longer an experimental platform and is considered a fully supported target.  Apple TV support is also coming soon, but as of right now it is in beta only.   The […]

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