Unity 5.3 Released

  Unity Technologies just released version 5.3 of their popular Unity game engine.  The biggest news of this release is probably that WebGL is no longer an experimental platform and is considered a fully supported target.  Apple TV support is also coming soon, but as of right now it is in beta only.   The […]

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SideFx Software Release Houdini Engine for Unreal

  SideFx software just announced the release of Houdini Engine for Unreal.  Houdini is a long standing procedurally based 3D modeling, animating and rendering application which was until recently a fairly poor fit for game development.  With Houdini 15 they added the following game oriented features: To enhance the creation of procedural game assets, Side […]

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Blend4Web Release Version 15.11

  Blender4Web, a 3D engine that enables you to create web content directly in Blender, just released version 15.11.   From the release notes: New Features Initial support of WebGL 2.0 technology. New API features are automatically provided with compatible browser and hardware New logic editor nodes: Camera animation. The option to smoothly change camera’s […]

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Paradox/Xenko Game Engine Tutorial Part One: Installation

  Welcome to the very first tutorial in the Paradox Game Engine tutorial series, this section is going to cover installation and getting started.  The process is in reality incredibly straight forward, so this should be fairly short.  If you are unfamiliar with the Paradox Game Engine, consider starting here for an indepth review of […]

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