Looking at LibGDX and once again I find myself hating Google and Java developer tools

  I finally decided to check out LibGDX, a very cool and popular Java based cross platform game development library.  I’ve been meaning to check out LibGDX for ages, it’s the Java part that turned me off.  It’s not the programming language, Java is a really good one, it’s the eco-system.  Always it seems like […]

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Whats changed in the game development world since I wrote my game dev guide?

  One of the oldest and most popular articles on my site is I want to be a game developer… now what?  It offers a collection of advice for new game developers.  I keep intending to update it but frankly, not enough changed.  The following was recently posted on GameDev.net:   https://www.gamefromscratch.com/post/2011/08/04/I-want-to-be-a-game-developer.aspx This article was […]

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Creating a game sprite: Modelling in Blender Part 2: Box Modelling the basic outline

  In this part of the tutorial we are going to start modelling the outline of our jet model.  It all starts with a box and involves only a handful of operations.  You may have noticed up until now, all of the various top view reference images I’ve created have only been half of the […]

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Creating a game sprite: Modelling in Blender Part 1–Setting up the reference images

  In the previous post, we looked at creating a simple design concept for our game jet sprite.  Now we are going to start modelling our jet using Blender.   Of course, I cannot teach Blender in a single post.  Fortunately I have already covered modelling in Blender in a prior tutorial series.   Programmer […]

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PlayStation Mobile 1.2 release and free developer license promo extended.

  A pair of PlayStation Mobile new tidbits today.   Back in March, Sony announced they would be giving away free 1 year developer licenses.  Today they announced they will be extending that program:   We are looking forward to seeing your exciting ideas become reality and having fun developing together. To help out all […]

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Maya LT officially launches. An interview with Autodesk reveals more information.

  As you may have noticed yet we ( somewhat prematurely ) reported on Maya LT, a new indie focused version of Maya.  Today marks the official release of Maya LT. I also got the opportunity to get some additional clarification from Autodesk, in an interview below.   Here is the official press release: Autodesk […]

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GameMaker 1.2 update released

  YoYoGames have released update 1.2 for their popular GameMaker cross platform 2D game engine, which was used to make such titles as Hotline Miami and Home.  Included in this update is one pretty bold claim…  New YoYo compiler runs projects up to 100x fasterI!  That’s a pretty big claim, and I have to say… […]

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SDL 2 released today

  If you thought SFML took a long time to reach 2.0 you’ve not seen nothing yet!  Today SDL 2 was finally released, after being in development for about a decade.  If you have never heard of it before, SDL is a cross platform game development library that gives access to graphics via OpenGL or […]

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