iOS

Xogot, by Miguel de Icaza the creator of the Mono framework, is an implementation of the Godot game engine running on iPad OS.

Xogot – Godot on iPad

Xogot is a new project from Miguel de Icaza (the creator of Mono among other projects) building upon his work on bringing Swift to the Godot game engine. Xogot is now available for testing via TestFlight and it’s a VERY good implementation of the Godot game engine on iPad devices,

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Nomad Sculpt Sculping Application for MObile Review

Nomad Sculpt

If you’ve ever dreamed of doing 3D modelling on the go, today’s product Nomad Sculpt may be perfect for you. Nomad Sculpt is a 3D sculpting application designed from the ground up to be mobile first. It brings all the functionality you would expect from a modern 3D sculpting application

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CryEngine To Get Mobile Support

CryEngine Getting Mobile Support

Announced at Google’s virtual GDC 2020 event, CryEngine will be receiving Android support in beta form this summer.  However if you check out the beta signup page, you will notice another key mobile OS is also shown.More details are available on the CryEngine news page:Crytek is pleased to announce that developers everywhere are invited to […]

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PlayN for iOS?

    I am noticing from web logs a number of people are searching to discover if PlayN supports iOS as a target.  The short answer is no, the medium answer is maybe and the long answer is probably soon.     As it stands today PlayN targets Android, Java, HTML5 and Flash but no […]

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