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Shape Engine 2D graphics vector framework game engine based on Raylib

Shape Engine

The Shape Engine is an interesting open source C# based 2D vector graphics game engine built on top of the excellent RayLib framework. Key Features of the Shape Engine include: Shape Engine is free and open source under the MIT license. Key Links Shape Engine GitHub Shape Engine on Itch.io

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Signed Distance Fields or Functions (SDF) is a new-ish approach in computer graphics now being seen in more and more 3D applications.

SDF – The Future of 3D Modelling

SDF, Signed Distance Fields or Signed Distance Functions are a relatively new approach to computer graphics. Described on Wikipedia as: Let Ω be a subset of a metric space X with metric d, and ∂Ω be its boundary. The distance between a point x of X and the subset ∂Ω of X is defined as usual asd(x,∂Ω)=infy∈∂Ωd(x,y), where inf denotes the infimum. The signed distance function from a point x of X to Ω is defined byf(x)={d(x,∂Ω)if x∈Ω−d(x,∂Ω)if x∉Ω. In much simpler terms,

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The excellent free game design utility Game UI Database just released version 2.0 with a massive overhaul of the game interface reference

Game UI Database 2.0

We first covered the Game UI Database in April of 2023 and at the time it was one of the single best resources for game UI/UX designers, with a massive database of game user interface elements. Today, Game UI Database 2.0 has been released, a massive (ironically enough) user interface

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