Scatter for Godot
Scatter for Godot is a powerful plugin that makes it quick and easy to instance geometry along a path in your game. We go hands-on in with Scatter.
Scatter for Godot is a powerful plugin that makes it quick and easy to instance geometry along a path in your game. We go hands-on in with Scatter.
Blender have just released their big projects list highlighting the development focus for Blender in 2021. Animation, Vulkan, Nodes and more!
Blender have announce Blender Network, their community and professional services social network, is being shutdown in early 2021.
Go hands-on with our review of PowerIK for Unreal Engine, a full body IK solver that was recently made free forever by Epic Games.
Creating anime characters has never been easier. Using a combination of VRoid Studio, Blender and Godot, we showcase how easy it can be.
Eight months after the release of Raylib 3.0, Raylib 3.5 was just released. Raylib is an open source cross platform C/C++ game framework. Raylib runs on a ton of different platforms and has bindings available for more than 50 different programming languages. The Raylib 3.5 release brings the following new …
Checking out two excellent free Godot plugins, Waterways and Heightmap terrain, adding rivers and terrain to your Godot game.
The Unreal Modeling Tools Editor Mode plugin bring capabilities normal only found in tools like Max, Maya and Blender to Unreal Engine.
Flax Engine has finally been released to the public. Flax Engine feels a lot like a light weight hybrid of Unity & Unreal, offering C#, C++ and Visual Scripting support.
The Blender development fund just gained a new major corporate patron, Amazon AWS. They will be sponsoring character animation development.