News

Torque 2D 3.2 Released

  GarageGames have just released Torque2D version 3.2.  Torque2D is 2D game engine built over the Torque 3D engine, which is now open source and MIT licensed. From the release: While you were singing carols door to door and sipping eggnog by the fireplace, the T2D Steering Committee was hard at work wrapping up one […]

Torque 2D 3.2 Released Read More

Razer Seiren Microphone

  A couple months back I got sick of having to wear a headset when doing video recording.  I had been using a set of Astro A30 headphones which gave solid results, but I found them uncomfortable after extended periods of recording and didn’t like being tethered to my machine.  So I decided to try […]

Razer Seiren Microphone Read More

It Came From YouTube–Week 2

  This series is a recap of GameFromScratch’s previous week activity on YouTube.   This week was pretty sparse because it was the week of the Christmas holiday.  Happy holiday folks!  There were however still four videos this week:   A Completely Random Look at 123D Sculpt a freely available tablet based sculpting application from […]

It Came From YouTube–Week 2 Read More

Unity Patch 5.3.1p1

  Unity just released the first patch for Unity 5.3. From the release notes: Improvements (706098) – Compute: Improved compute shader import times, particularly on Windows (since 5.1 we were always compiling them for GL4.3+GLES3.1 too, while most people only need DX11). (754898) – GI: Light probes and ambient (everything with SH calculations) match ground […]

Unity Patch 5.3.1p1 Read More

LÖVE 0.10 Released

  LÖVE, the popular Lua based open source game engine, just released version 0.10.  This is excellent news for me as I can now use the newest release in my upcoming complete beginners series.   So, what’s so special about this release?  Well the biggest feature has to be iOS and Android support, which I […]

LÖVE 0.10 Released Read More

Leadwerks release Leadwerks Game Engine 4 Preview on Steam

  There is a preview of the upcoming Leadwerks Game Engine 4 available on Steam today. From the announcement: We completely rethought how large-scale scene management should work to bring you a one-of-a-kind vegetation system for handling massive amounts of foliage. Instead of storing each instance in memory, our new system uses a distribution algorithm […]

Leadwerks release Leadwerks Game Engine 4 Preview on Steam Read More

Scroll to Top