Search Results for: Godot 4

Visual Programming In Godot

With the upcoming release of Godot 3.0, Visual Programming is now officially part of the game engine.  In this tutorial we are going to look at the basics of programming using the new Visual Programming interface.To get started using Visual Programming, just like using GDScript or other options, you have to attach a script to […]

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Godot Tutorial– Using Add-Ons

There are a wealth of great add-ons for the Godot game engine, such as Add_Primitives, which adds several geometric primitives to the Godot editor, such as capsules, spheres and more.  This quick tutorial (including a video) goes step by step through the process of enabling an add-on in your Godot project.First, you need to download […]

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Godot 3.0 Release Status Update

Godot 3.0 is a massive update for the Godot game engine that is actively underdevelopment and anxiously anticipated.  Today they posted an update describing the newest functionality that will be appearing in Godot 3.0.  The blog post goes into a great deal of detail, but here is the TL;DR version:GDNative – native language bindings rewritten […]

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Godot 3.0 Progress Update

  The Godot Engine is inching closer to the major 3.0 update and a recent progress report illustrated several new features that have been added to the engine.  If you are currently unaware of it, Godot is an open source fully featured 2D/3D game engine with a complete editing environment.  You can learn how to […]

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